Builtforoperatorsingloves.

The shop floor interface your team will actually use. 56px touch targets, high-contrast status indicators, barcode-driven start and stop. Operators in gloves can start a job, log a quality issue, and move to the next work order without leaving the screen. Supervisors walk the floor with a tablet and see live machine status, job progress, and who is on what across the whole shop.
Floor mode kiosk
One screen for the whole shift.
Overview, Kanban, and Work Orders in a three-tab interface. Tablet-first, barcode-ready, gloves-friendly.

Full-screen work orders
Everything on one view.
160px buttons, emergency stop, live camera and CAD toggle, inline quality checks. The most operator-focused UX in the market.

Barcode in, barcode out
Start, pause, and complete with a scan.
No typing, no hunting for a mouse. Scan station and time clock consolidated into one kiosk.

Live production dashboard
Know what’s running, right now.
Machine status, job progress, and who’s on what across the floor. Visible from the office or the factory.

Inline QC
Quality at the machine, not after.
Operators record checks against the job before it moves on. NCRs raised on the spot.

Time tracking built in
Labour cost without a second system.
Operators clock on and off jobs from the same screen they use to work them. Data flows straight into costing.

Operatorswon’tusewhatdoesn’tworkwithgloveson.
Most ERPs put the shop floor last. Tiny buttons, dropdown menus, three clicks to start a job. Operators work around it or ignore it, and the data is rubbish by the end of the week.
MirrorWorks was designed backwards from the shop floor. Big targets, high contrast, loud status indicators. A welder with thick gloves can start a job, log a quality issue, and move to the next work order without leaving the screen. Supervisors walk the floor with a tablet and see the same view. Because operators actually use it, the data is clean — which makes scheduling, costing, and quoting everywhere else in the system accurate. Fulcrum has tablet UX; ours goes further. Included in Produce, $9 per user per month.

Floor-first
UX designed backwards from the shop floor.

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